Independence Day Sale
CHANGELOG
What shipped, and when.
New components, updates and fixes, in the order they landed. Nothing here is a version bump every entry says what actually changed and why.
RELEASES
Every release, newest first.
New
Deboss joins the pack
A WebGL surface that dents inward under the pointer, with rail constraints so it stays usable inside a real layout.
Deboss
New
Cursor Drift ships with border presets
Ring, dot, crosshair and blur followers in one enum, plus separate steering force and damping controls.
Cursor Drift
Update
ASCII Engine rewritten around a glyph atlas
Character rendering now draws from a cached atlas instead of measuring per frame. Dense grids run at full frame rate.
ASCII Engine
Fix
Halftone Engine entrance clock corrected
Dots no longer pop in at full size when the section enters the viewport on a fast scroll.
Halftone Engine
Fix
Spark Trail touch-lift fix
Lifting a finger now stops emission instead of leaving a static cluster of sparks on screen.
Spark Trail